Zombies run 7
Dec. 11th, 2013 12:30 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png) rmc28
rmc28Today's zombies run was not my best.  I got a zombie chase fairly early on, which rather threw me off balance, and then the rest of the run felt more like slog than pleasure.  The mission itself finished when I was still a long way from base - partly because I'd tweaked my route to make it a full 5k including cool down, rather than repeatedly getting 4.7k or 4.8k - and though I like Radio Abel it's just not as gripping as the main missions.  Unsurprisingly my pace was slower than the previous few runs.
It can't always be good days I suppose.
Good things:
It can't always be good days I suppose.
Good things:
- I did finish even though I was feeling fed up.
- I did in fact evade all three zombie chases.
- There were only three this time.
- I did feel my usual post-run contented/happy mood, at least once I was clean and warm and dry again.
- The game continues to engage me; I find myself wishing I could run more often so I could find out what happens next more quickly (and also build more bits of my base).
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